본문으로 건너뛰기
오늘 할인 17,677무료 5이번 주 새 할인 15,386
할인 목록
The Desolate Hope

스크린샷 · 영상

스크린샷 20

The Desolate Hope

Scott Cawthon · 2014년 5월 5일 출시

Steam 평가 · 리뷰 1,840개 중 93% 긍정매우 긍정적

판매처

  1. Steam
    무료
    2026년 2월 13일 확인
    Steam에서 구매

위시리스트는 할인, 팔로우는 새 소식을
알림함에 알려드려요.

가격 기록

2026년 1월부터 기록

유저 리뷰

Steam 한국어 리뷰 · 유용성순
  • 추천도움됨 6

    뭔가 주제의식 있는 스토리가 있는 듯 하지만... 본인의 영어 실력이 출중하지 못해 그냥 생각없이 했습니다. 처음 시작하는 공간을 돌아다니다 보면 나오는 미니 게임들을 통해 조금씩 스토리를 진행시켜 나갑니다. 독특한 분위기와 아트웍 어둡고 음울한 듯한 배경이 그나마 포인트 입니다. 무료 게임 치고는 괜찮지만 굳이 찾아서 할 정도로 재미있지는 않아요.

  • 추천2시간 플레이도움됨 3

    무료게임치고 재미있음, 지금쓰는 CPU가 인텔 펜티엄 E2200인데 게임로딩이 조금 긴것만빼면 엄청 부드럽게 작동함, 단 스토리랑 게임,능력,아이템설명 같은게 하나같이 영문으로 진행되서 영어 못하는분에겐 추천하지않음

  • 비추천도움됨 2

    기계고 에너지가 어떻고 바이러스가 어떻고 장황하게 설명하는게 많습니다. 스콧의 다른 게임마냥 설정이 너무 복잡해요. 하지만 간단한걸 어려운 단어로 잘 포장하는 것도 능력이니 그냥 넘어가도록 합니다. 게임은 인간들에게 버려진 행성 시스템을 관장하는 로봇들의 바이러스를 처리하는 커피 머신을 조종하는 게임입니다. 왜 커피 머신인지도 모르겠고 커피가 계속 차 있는걸로 보아 몇천년은 되었을텐데 커피가 상했을 거라는 생각이 게임플레이보다 신경쓰입니다. -처음에 뭘 해야하는지 감을 못 잡겠음 (할 수 있는게 거의 없다) -UI가 거지같다 -그래서 저 위의 영상처럼 로봇들끼리…

  • 추천8시간 플레이도움됨 3

    스토리가 시간여행 이상급으로 말이 안되지만 번들에 딸려온 공짜겜 치고는 할만했음

게임 소개

On a distant edge of an unknown planet, an abandoned structure sits in silence. Constructed by an unmanned research vessel sent from Earth, the Lun Infinus station was designed to run simulations for a five year period, exploring possibilities of human colonization in the case that Earth became uninhabitable. Developed during an age of ambition and wealth, the project was quickly abandoned when interest faded in the following years.

The last transmission from Earth occurred more than thirty years ago. The Lun Infinus station contained five sentient computers, Derelicts, built with certain levels of mobility in the case of emergency or need for relocation. Each of these Derelicts was to formulate their own plan for colonization based on thousands of hours of simulations. Given the amount of time that has passed however, the simulations have become very elaborate and bizarre. Meanwhile however, a mysterious computer virus has emerged. The virus of unknown origins has been slowly ravaging the Derelicts. Because of this, more and more CPU processing power has been needed for anti-virus measures, leaving less power for the simulations. Coffee is the last mobile resident of the station, a small service robot who spends his days keeping the station and the Derelicts operational as they perform their daily tasks. Since CPU power is slim, Coffee has been cutting corners to find ways around the virus. By using small subsystems and less vital CPU's scattered through the station in lesser devices, Coffee has designed a line of digital helpers, each simply called a D-Co, or "Digital Counterpart", to assist him in fighting the virus and keeping the station operational. Eventually the virus gets the best of each D-Co, and Coffee tries to create an improved D-Co using a different CPU. The latest is D-Co 9, built using the code of a simple computer game. Coffee dedicates his own CPU to be used for the main simulations, putting D-Co in charge of moving his body throughout the station, taking care of the needs of the Derelicts, and fighting off virus attacks when they occur.

GAMEPLAY:
The Desolate Hope mixes several gameplay styles. On the station and in the simulations, the game is a platformer. You will shoot enemies, collect powerups and bits (money) and upgrade yourself and your virtual battlers. When you enter a mini-simulation (the old arcade style screens) then the game becomes an 8-bit overhead dungeon crawler. There you can farm money and gain options to customize your battle experiences. When you encounter a virus boss, the game shifts to a JRPG style battle where you must use the mouse to select from your various options to defeat your opponent. Almost everything outside of these battles is aimed at upgrading your abilities and increasing your stats for these fights, they are the real challenge of the game.

"The Desolate Hope, isn't great just because of its stunning artwork, its gripping sci-fi story, and its coffee pot protagonist. It also packs a triple punch with three distinct gameplay types, each skillfully woven together. The side scrolling action has different platforming elements for each section, the overhead adventure distills fun elements of a classic Zelda (including walls you can walk through or destroy) and the turn-based, RPG-style boss battles are visually mesmerizing and tough."

"From a gameplay point of view The Desolate Hope mixes platforming with overhead adventure segments and semi turn-based battles. This is already intriguing, but I'm more impressed by its stunning visual style."

"The Desolate Hope is developed by Scott Games and upon booting it up, you will notice the great artwork the game uses. It combines three gameplay genres, side scrolling, overhead adventure and a turn-based RPG styled battles. It might sound like a messy mash up but the game is able to pull it off without a hitch and gamers are in for a unique experience. Offering hours of gameplay, a unique leveling system and a day-and-night cycle."

"The Desolate Hope constantly plays with the very idea of playing a video game. Unlike many modern games, it is hyper-aware of its gameness. There are games inside of games, simulations inside of simulations, mini-games inside of boss fights. And the fact that you’re playing as an AI that developed from a computer game is a very hard wink at the exhaustive level of metagaming that’s going on."

"There are plenty of hours of gameplay, a nonlinear path allowing for exploration, and detailed art design. Now you can't beat that..."


"I very much enjoy a lot about this game; it’s takes on platforming, dungeon-crawling, and RPGs is unique and well mixed together so that one type of play benefits the other. It also has some incredible visuals, with very detailed character designs and a classic cyberpunk attitude, but not also without a bit of whimsy as well (one derelict has given up on his mission, becoming a toymaker and has begun recreating his simulation with child-like automatons)."

"So after encountering this on Rock Paper Shotgun, I was ready to declare my indie game of the year. Because any game made rock solid out of derelict, insane robots just makes my not-so-inner geek squeal. How insane are the robots? Each is actively running a matrix like test bed, and.... Well, one was building a mining simulator, decided that was too depressing, and started making toys. Another is trying to capture the artistic essence of the soul, but cant seem to make anything run for more than five seconds. The next is attempting to rebuild humanity out of two tissue samples. Then there's the one still running straight, he seems curiously nice... And the last one's dead and frozen. But still drawing power...Then there's the coffee pot. Which is you. Sort of. And hey, bonus! You've got fifteen days to live, and you're the ninth attempt at straightening things out. Good luck!" -an enthusiastic fan

게임 정보

배급사
Scott Cawthon
장르
액션 · 어드벤처 · 인디
한국어
미지원

시스템 요구사양

Windows
항목최소
운영 체제XP, Vista, Windows 7, Windows 8
프로세서2 GHz Intel Pentium 4 or AMD Athlon or equivalent
메모리1 GB RAM
그래픽1 GB
저장 공간1 GB 사용 가능 공간

Steam 기준 Windows 사양(macOS · Linux 사양 없음)